...you should send out, today, the best work you are capable of doing today. Of course you'll do better a year from now. But a year from now you should be writing the story that you care about and believe in at that time--not reworking this year's story.

• Orson Scott Card

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Zaki Zakaria

Posts: 3
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Pre-production questions
Posted: 2007/01/28 06:15
Before writing my comic script, what sort of pre-production prep should I I do? Like:

Creating characters, building a world, and then putting all of that into a story bible?

How do I brainstorm?

How do I jot down and take notes?

How can I organise my ideas in my head?

Is there anything else I should know?

Post edited by: Altercator, at: 2007/01/28 06:24

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Trey Wickwire

Posts: 24
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Re:Pre-production questions
Posted: 2007/01/28 11:37
This is a hard question because the answer is really dependant on the individual and sometimes the project. Me personally, I like to do a lot of research and world creation prior to the script but that doesn't mean it is the right thing for others. Check out some of the resources under this thread:

http://www.scrypticstudios.com/component/ option,com_joomlaboard/Itemid,45/func,view/id,31/ catid,6/

I really like Alan Moore’s Writing for Comics.

Best of luck,

Trey


Trey of Diamonds

Creator of Mamluk
http://www.comicspace.com/trey/
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Caleb Monroe

Posts: 141
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Re:Pre-production questions
Posted: 2007/01/28 18:02
Every project is different, and where to begin and how to brainstorm will to some degree depend on the story, and since you're the only one who knows that, you probably already have the answers to this question somewhere in the back of yout mind.

I suggest that first you look at your concept/idea and ask yourself what it's really about (not necessarily the plot).

Is the concept really about a person or person(s) and the changes in their interior landscape as they move through the events of the story? Then start by getting to know your characters as people before writing.

Is the concept mainly plot-driven? Then focus on the structure of your story and how it can be best used to keep us on the edge of our seats.

Is the concept more about a place than necessarily the people or events in it? Then build your world, get to know your setting first.

Etc...

You may also want to browse through my column. I've asked most of the writers I've interviewd what their creative process is, and you may be able to get some ideas from how they approach it.

How to Write a Movie in 21 Days by Vicki King is a good book on inspiration and getting into the right headspace for writing.

Backwards and Forward by David Ball is written to be a book about how to read a play (yeah, I know), but it turns out to be a really good manual on writing.

Hope some of that helps.

Post edited by: Caleb Monroe, at: 2007/01/28 18:04


CalebMonroe.com / Creator Help
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Howard Wong

Posts: 58
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Re:Pre-production questions
Posted: 2007/01/29 15:07
That question not an easy one to answer, since there are many ways of approaching it. As you can tell from those that have already posted, there are resources here and through books that can help you.

I say "can," since it's really you who needs to figure out the best path for you to take.

As for me, I usually try to pitch myself a story. If I can't make myself like the idea, I try to figure out why and go on from there.



Collected together for the first time the smash hit sold-out series!
Check out previews at my comicspace page
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Itai Rosenbaum

Posts: 6
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Re:Pre-production questions
Posted: 2007/04/29 04:19
Well, I'll be mostly reiterating things alrady said, but it depends on the project.

I'll cite by example, I was working on a short 5 page script as a request for someone. The request was for a "pulp" script. Knowing nothing about the genre, I did several hours reading up on the Pulp genre, and once I got the gist of it, I wrote my script.

On the other hand, I've got another project, a 50+ issue behemoth, which I've been planning for about 4 years. So far I've written the first 10 pages of the first issue. All the rest is planning and plotting and building characters, and the world.

So, once again, it really depends on the scope of the project.

p.s. Hi Trey!


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Trey Wickwire

Posts: 24
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Re:Pre-production questions
Posted: 2007/05/14 06:36
Itai Rosenbaum wrote:
p.s. Hi Trey!

Hey Buddy!


Trey of Diamonds

Creator of Mamluk
http://www.comicspace.com/trey/
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